超神的冰凉 升级了 PowerNukkitX 高性能、富原版特性、高拓展性的独立服务端核心 的新版本:
master-7869a25d5
阅读此次升级的详细信息...
master-7869a25d5
Fix issue #1102 (#1105)
阅读此次升级的详细信息...
Fix issue #1102 (#1105)
Fix: not being able to craft splash potions (#1108)
Fix: 修复发光物品展示框无法放置,优化一些逻辑 (#1106)
* Fix: 修复发光物品展示框无法放置,优化一些逻辑
* fix
修复过短的java类路径无法导入JS的问题 (#1101)
* 修复过短的java类路径无法导入的问题
* 修复Windows上载入时产生的特定错误
* 允许js直接导入class类文件
release 1.19.70-r2 +u (#1117)
fix: issue #1121 (#1122)
* fix: issue #1121
* 修复NAN
fix: KillCommand removeIf throw UnsupportedOperationException (#1139)
服务器加载完成后再开始监听控制台输入命令 (#1141)
fix: Ice should cannot burn (#1145)
* fix: Ice should cannot burn
* annotation
feat: adapt 1.19.80 (#1144)
* feat: adapt 1.19.80
* revert BlockPropertyTest,remove test githubIssue1122
* revert legacy_item_ids.json
* fix a SMITHING bug
* fix VillagePieces black wool
* Support sign editing UI in 1.19.80
* compatibility
* fix a bug
* fix Unknown block id
* fix
* Deprecated partVisibility
* customblock adapt 1.19.80
* a num
* add Transformation
* new geometry build method
* release 1.19.80 +u
为非void返回值的监听器方法添加逃生门 (#1157)
Organize Methods inside Server - Server 方法编组 (#1156)
Refactor/reorganize server 2 (#1155)
* refactor: complete threading section
* refactor: extract configs section
* refactor: extract ban, op, whitelist section
* refactor: extract levels section
* refactor: extract crafting & recipe section
* refactor: extract constants section
* refactor: extract players section
* refactor: extract lifecycle & ticking section
* refactor: extract plugins section
* refactor: extract networking section
*...
修复客户端过期提示无法显示 (#1158)
feat: add more datapacket processor (#1161)
* feat: add more datapacket processor
* add PlayerAuthInputProcessor
feat: complete datapacket processor (#1163)
* feat: complete datapacket processor
* change1
* change2
feat: implement goat horn (#1165)
* feat: implement goat horn
* change1
* change2
feat: implement issue#1134 & fix nether's lava can't flow (#1169)
* feat: implement issue#1134 & fix nether's lava can't flow
* change1
fix: 路径搜索错误的将起点也加入结果路径 & 换用更明显的粒子显示,优化显示间隔时间 (#1170)
fix: issue #905 (#1172)
fix: PlayerFormRespondedEvent is not getting called (#1171)