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refactor: unify player using-item state management to setUsingItem()
fix: use ClientChainData as identity source of truth after authentication
fix: correct falling speed check sign mismatch causing rubber-banding
fix: correct player food and natural regeneration mechanics (#651)
chore: add .editorconfig and enhance .gitattributes for LF enforcement
fix: mushroom block items from silk touch unable to move in inventory (#650)
feat: more input lock types after 1.21.50 (#642)
fix: stabilize teleport rotation sync (#649)
feat: add Proxy Protocol v2 support (#648)
fix: Attacking entity in EntityDamageBlockedEvent (#646)
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