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fix BlockEntitySpawnable#createSpawnPacket() protocol version issue
Add: BiConsumer To Scheduler (#230)
use Player.EMPTY_ARRAY instead of new Player[0] (#229)
Fix leveldb not checking entity#canBeSavedWithChunk()
Add some items and blocks (#227)
Update Scheduler (#225)
Special judgment on long-distance teleportation
Supplement the missing @ToString in some packet classes
Fixed incorrect update of yaw and pitch after teleport (#223)
Some fixes
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