FireworkShow 烟花秀

二次开发 插件 FireworkShow 烟花秀 3.0.0-SNAPSHOT

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[MD] # FireworkShow Plugin **Language / 语言**: [English](README.md) | [中文](README_zh.md) A Nukkit plugin that creates spectacular automated firework displays in your Minecraft Bedrock Edition server. ## Features - **Automated Firework Shows**: Create stunning firework displays that run automatically in specified worlds - **Multi-World Support**: Configure different firework shows for different worlds - **Customizable Positions**: Set multiple spawn positions for fireworks in each world - **Performance Optimized**: Uses direct packet sending instead of entity spawning to prevent server lag - **Flexible Configuration**: Global and per-world settings with override capabilities - **Sound Control**: Option to mute spawn and explosion sounds - **Group Splitting**: Alternate between position groups for varied display patterns - **Multi-Language Support**: English and Chinese language support - **Easy Management**: Simple commands for configuration and control ## Requirements - Nukkit-MOT server - Java 17 or higher - Permission: `fireworkshow.admin` (default: op) ## Installation 1. Download the latest `FireworkShow-3.0.0-SNAPSHOT.jar` from releases 2. Place the jar file in your server's `plugins` folder 3. Restart your server 4. Configure the plugin using the generated `config.yml` file ## Configuration The plugin creates a `config.yml` file with the following structure: ```yaml configVersion: 4 # Global default settings (shared by all worlds) global: spawnTick: 40 # Ticks between spawns (20 = 1 second) fireworkFlightDuration: 1 # Flight duration (1-3 recommended) muteSpawnSound: false # Mute spawn sound muteExplodeSound: false # Mute explosion sound splitGroups: false # Alternate between position groups # Per-world configurations worlds: lobby: enabled: true positions: - {x: -12, y: 87, z: 29} - {x: -29, y: 87, z: -12} # ... more positions ``` ### Configuration Options #### Global Settings - `spawnTick`: Time between firework spawns (in ticks, 20 ticks = 1 second) - `fireworkFlightDuration`: How long fireworks fly before exploding (1-3 recommended) - `muteSpawnSound`: Whether to mute the firework launch sound - `muteExplodeSound`: Whether to mute the firework explosion sound - `splitGroups`: Split positions into alternating groups for varied patterns #### World Settings Each world can override global settings and has: - `enabled`: Whether fireworks are active in this world - `positions`: List of coordinates where fireworks spawn - Any global setting can be overridden per-world ## Commands All commands use the base command `/fireworkshow` or `/fws`: ### General Commands - `/fws help` - Show command help - `/fws reload` - Reload configuration - `/fws list` - List all configured worlds ### World Management - `/fws enable <world>` - Enable fireworks in a world - `/fws disable <world>` - Disable fireworks in a world ### Position Management - `/fws pos add <world> [x y z]` - Add a firework spawn position - `/fws pos remove <world> <index>` - Remove a position by index - `/fws pos list <world>` - List all positions in a world - `/fws pos clear <world>` - Clear all positions in a world ### Configuration - `/fws set <world> <setting> <value>` - Set world-specific setting - `/fws global <setting> <value>` - Set global setting #### Available Settings - `spawnTick` - Time between spawns (integer) - `flightDuration` - Flight duration (integer, 1-3) - `muteSpawn` - Mute spawn sound (true/false) - `muteExplode` - Mute explosion sound (true/false) - `splitGroups` - Use alternating groups (true/false) ## Usage Examples ### Basic Setup 1. Add positions where fireworks should spawn: ``` /fws pos add lobby 0 80 0 /fws pos add lobby 10 80 10 ``` 2. Enable the world: ``` /fws enable lobby ``` ### Advanced Configuration 1. Set faster firework spawning: ``` /fws set lobby spawnTick 20 ``` 2. Make fireworks fly longer: ``` /fws set lobby flightDuration 2 ``` 3. Mute sounds for a quieter display: ``` /fws set lobby muteSpawn true /fws set lobby muteExplode true ``` ## Performance Notes - The plugin uses optimized packet sending instead of spawning entities - Large numbers of positions are supported without significant performance impact - The `splitGroups` option can help distribute load across multiple ticks - Fireworks only spawn when players are present in the world ## Permissions - `fireworkshow.admin` - Access to all plugin commands (default: op) ## Language Support The plugin supports multiple languages: - English (`en_US`) - Chinese Simplified (`zh_CN`) Language is automatically detected based on your server's language setting. [/MD]
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