- 版权类型
- 原创
- 插件中文名称
- EnchantManager
- 插件英文名称
- EnchantManager
- 原帖地址
- #
- 支持的核心(服务端)
- Paper
- Folia
- Purpur
- Leaves
- 其他核心
- 语言支持
- 中文(简体)
- 前置组件
- Aiyatsbus[可选]、EcoEnchants[可选]、MeowsEnchants[可选]、EnchantmentReform[可选]、ExcellentEnchants[可选]、CraftEngine[可选]、ItemsAdder[可选]、MMOItems[可选]、MythicMobs[可选]、NeigeItems[可选]、Nexo[可选]、Oraxen[可选]、PlaceholderAPI[可选]、PlayerPoints[可选]、Vault[可选]
- 适配版本(Java)
- 最新版本
- 26.x
- 1.21
- 1.20
[MD]
## 📌 插件简介
一款功能全面的自定义附魔拓展插件,支持附魔等级突破、附魔分离、满级附魔分解、自定义附魔规则/品质/经济体系,适配多款主流附魔、物品、经济插件,适配高版本服务端,玩法自由度极高。
## 🖼️ 插件展示[/MD]



[MD] ## ⚙️ 插件核心功能 |功能系统|功能详细介绍| |---|---| |**强化系统**|支持附魔突破原生等级上限\强化到等级上限| |**分离系统**|支持附魔物品上的附魔分离下来到书上| |**分解系统**|支持分解满级附魔获取材料道具| |**道具系统**|祛魔石\转录石\灵材护印\幸运石\品质附魔精粹| |**自定义品质系统**|自定义设置附魔品质,使分离、强化消耗不同材料,分解出不同材料| |**自定义规则系统**|设置某个附魔的分离、强化需要的材料,分解出的材料| |**自定义经济系统**|通过PAPI变量设置你想要的货币| ## 💻 插件指令大全 |指令|指令功能|所需权限| |---|---|---| |`/em help`|查看插件全部帮助信息|无| |`/em disenchant`|打开附魔分离 GUI 界面|`enchantmanager.disenchant`| |`/em enhance`|打开附魔强化 GUI 界面|`enchantmanager.enhance`| |`/em decompose`|打开附魔分解 GUI 界面|`enchantmanager.decompose`| |`/em give <物品ID> [玩家] [数量]`|给予物品|`enchantmanager.admin`| |`/em reload`|重载插件命令|`enchantmanager.admin`| ## 📜 配置文件[/MD]
[MD]
## 🔗 兼容插件列表
### 1\. 附魔插件
Aiyatsbus、EcoEnchants、MeowsEnchants、EnchantmentReform、ExcellentEnchants
### 2\. 物品库插件
CraftEngine、ItemsAdder、MMOItems、MythicMobs、NeigeItems、Nexo、Oraxen
### 3\. 经济插件
PlaceholderAPI、PlayerPoints、Vault
## 🌐 运行环境要求
- **服务端版本**:1\.20\.X \- 1\.26\.1\.2
- **服务端核心**:Folia、Paper、Purpur、Leaf、Leaves
## 💰 插件获取方式
- **插件售价**:58 CNY
- **咨询QQ**:2732449348
- **咨询邮箱**:2732449348@qq\.com
[/MD]



[MD] ## ⚙️ 插件核心功能 |功能系统|功能详细介绍| |---|---| |**强化系统**|支持附魔突破原生等级上限\强化到等级上限| |**分离系统**|支持附魔物品上的附魔分离下来到书上| |**分解系统**|支持分解满级附魔获取材料道具| |**道具系统**|祛魔石\转录石\灵材护印\幸运石\品质附魔精粹| |**自定义品质系统**|自定义设置附魔品质,使分离、强化消耗不同材料,分解出不同材料| |**自定义规则系统**|设置某个附魔的分离、强化需要的材料,分解出的材料| |**自定义经济系统**|通过PAPI变量设置你想要的货币| ## 💻 插件指令大全 |指令|指令功能|所需权限| |---|---|---| |`/em help`|查看插件全部帮助信息|无| |`/em disenchant`|打开附魔分离 GUI 界面|`enchantmanager.disenchant`| |`/em enhance`|打开附魔强化 GUI 界面|`enchantmanager.enhance`| |`/em decompose`|打开附魔分解 GUI 界面|`enchantmanager.decompose`| |`/em give <物品ID> [玩家] [数量]`|给予物品|`enchantmanager.admin`| |`/em reload`|重载插件命令|`enchantmanager.admin`| ## 📜 配置文件[/MD]
YAML:
# 分离设置
settings:
probability:
# 分离失败时是否扣除常规材料、经济和经验费用
failure-consumes-cost: true
# 品质关闭时使用;品质开启后由对应品质的 default 费用组覆盖。
default:
# vault、points 缺失或为 0 时不启用对应经济,也不会显示经济价格。
vault: 0
points: 0
# star: 100 # currency.yml 中定义的自定义经济 ID
exp: 40
levels: 0
success-rate: 0.80
protection-rate: 0.70
items:
- "BOOK 1"
- "dust1 1"
- "inscription_stone 1"
# 分离界面
gui:
title: "&b附魔分离"
size: 54
input-slot: 10
# 5个通用材料槽
material-slots: [12, 13, 14, 15, 16]
enchant-slots: [28, 29, 30, 31, 32, 33, 34, 37, 38, 39, 40, 41, 42, 43]
filler-slots: ["0-9", 11, "17-27", 35, 36, 44, "45-53"]
filler:
material: "GRAY_STAINED_GLASS_PANE"
name: "&r"
lore: []
previous:
slot: 48
material: "ARROW"
name: "&b上一页"
lore: ["&7页码:&f{page}&7/&f{pages}"]
next:
slot: 50
material: "ARROW"
name: "&b下一页"
lore: ["&7页码:&f{page}&7/&f{pages}"]
enchant-icon:
lore:
- ""
- "&7品质:&f{rarity}"
- "&7基础价格:&f{price}"
- "&7分离成功率:&f{success_chance}%"
- "&7附魔书保护率:&f{protection_chance}%"
- ""
- "&7需要材料:"
- "{cost}"
- ""
- "&e点击进行分离"
# 每个品质的 default 为基础费用;vip/svip/mvp 需对应权限,命中后完全覆盖 default。
# 支持 vault、points、exp、levels,以及 currency.yml 中定义的自定义货币 ID。
rarities:
common:
default:
vault: 0
points: 0
exp: 60
levels: 0
vip:
vault: 0
points: 0
exp: 50
levels: 0
svip:
vault: 0
points: 0
exp: 40
levels: 0
mvp:
vault: 0
points: 0
exp: 40
levels: 0
success-rate: 0.82
protection-rate: 0.72
items:
- "BOOK 1"
- "dust1 2"
- "inscription_stone 1"
uncommon:
default:
vault: 0
points: 0
exp: 90
levels: 0
vip:
vault: 0
points: 0
exp: 75
levels: 0
svip:
vault: 0
points: 0
exp: 60
levels: 0
mvp:
vault: 0
points: 0
exp: 60
levels: 0
success-rate: 0.75
protection-rate: 0.66
items:
- "BOOK 1"
- "dust2 2"
- "inscription_stone 1"
rare:
default:
vault: 0
points: 0
exp: 120
levels: 0
vip:
vault: 0
points: 0
exp: 100
levels: 0
svip:
vault: 0
points: 0
exp: 80
levels: 0
mvp:
vault: 0
points: 0
exp: 80
levels: 0
success-rate: 0.68
protection-rate: 0.60
items:
- "BOOK 1"
- "dust3 3"
- "inscription_stone 1"
epic:
default:
vault: 0
points: 0
exp: 160
levels: 0
vip:
vault: 0
points: 0
exp: 130
levels: 0
svip:
vault: 0
points: 0
exp: 100
levels: 0
mvp:
vault: 0
points: 0
exp: 100
levels: 0
success-rate: 0.61
protection-rate: 0.54
items:
- "BOOK 1"
- "dust4 4"
- "inscription_stone 2"
legendary:
default:
vault: 0
points: 0
exp: 220
levels: 0
vip:
vault: 0
points: 0
exp: 180
levels: 0
svip:
vault: 0
points: 0
exp: 140
levels: 0
mvp:
vault: 0
points: 0
exp: 140
levels: 0
success-rate: 0.54
protection-rate: 0.48
items:
- "BOOK 1"
- "dust5 5"
- "inscription_stone 2"
special:
default:
vault: 0
points: 0
exp: 300
levels: 0
vip:
vault: 0
points: 0
exp: 240
levels: 0
svip:
vault: 0
points: 0
exp: 180
levels: 0
mvp:
vault: 0
points: 0
exp: 180
levels: 0
success-rate: 0.47
protection-rate: 0.42
items:
- "BOOK 1"
- "dust6 7"
- "inscription_stone 3"
veryspecial:
default:
vault: 0
points: 0
exp: 400
levels: 0
vip:
vault: 0
points: 0
exp: 320
levels: 0
svip:
vault: 0
points: 0
exp: 240
levels: 0
mvp:
vault: 0
points: 0
exp: 240
levels: 0
success-rate: 0.40
protection-rate: 0.36
items:
- "BOOK 1"
- "dust7 9"
- "inscription_stone 4"
YAML:
# 分解界面,只能放入附魔书
gui:
title: "&5附魔分解"
size: 54
input-slots:
- "10-16"
- "19-25"
- "28-34"
- "37-43"
confirm-slot: 49
filler-slots: ["0-9", 17, 18, 26, 27, 35, 36, 44, "46-48", "50-52"]
filler:
material: "GRAY_STAINED_GLASS_PANE"
name: "&r"
lore: []
input-preview:
enabled: true
separator: ""
header: "&d预计获得:"
guaranteed-item: "&8- &f{item} &7x{amount}"
ranged-item: "&8- &f{item} &7x{min}-{max}"
chance-item: "&8- &f{item} &7x{amount} &8({chance}%)"
ranged-chance-item: "&8- &f{item} &7x{min}-{max} &8({chance}%)"
footer:
- ""
- "&e点击取回附魔书"
confirm:
material: "GRINDSTONE"
name: "&a确认分解"
lore:
- "&7附魔书:&f{item_count}"
- "&7可分解附魔:&f{enchant_count}"
- ""
- "&d预计总产物:"
- "{total_rewards}"
- ""
- "&c无法分解:&f{invalid_enchant_count}"
- ""
- "&e点击批量分解"
empty-confirm:
material: "GRINDSTONE"
name: "&7确认分解"
lore:
- "&c请放入达到等级上限的附魔书"
previous:
slot: 45
material: "ARROW"
name: "&e上一页"
lore: ["&7当前页:&f{page}&7/&f{pages}"]
next:
slot: 53
material: "ARROW"
name: "&e下一页"
lore: ["&7当前页:&f{page}&7/&f{pages}"]
# 未开启品质系统时,使用下方设置当分解材料
default:
items:
- "dust1 2-3 1"
# 开启品质系统时,使用下方设置为每个品质设置专属分解材料
rarities:
common:
items:
- "dust1 2-3 1"
uncommon:
items:
- "dust2 1-2 1"
- "dust1 1-2 0.50"
rare:
items:
- "dust3 1-2 1"
- "dust2 1 0.40"
- "AMETHYST_SHARD 1 0.25"
epic:
items:
- "dust4 1-2 1"
- "dust3 1 0.40"
- "DIAMOND 1 0.15"
legendary:
items:
- "dust5 2-3 1"
- "dust4 1-2 0.35"
- "ECHO_SHARD 1 0.10"
special:
items:
- "dust6 2-3 1"
- "dust5 1-2 0.30"
- "NETHERITE_SCRAP 1 0.06"
veryspecial:
items:
- "dust7 2-4 1"
- "dust6 1-2 0.30"
- "NETHER_STAR 1 0.02"
YAML:
# 强化界面,只能放入附魔物品。
gui:
title: "&d附魔强化"
size: 54
input-slot: 10
enchant-slots: [28, 29, 30, 31, 32, 33, 34, 37, 38, 39, 40, 41, 42, 43]
filler-slots: ["0-9", "11-27", 35, 36, 44, "45-53"]
filler:
material: "BLACK_STAINED_GLASS_PANE"
name: "&r"
lore: []
previous:
slot: 48
material: "ARROW"
name: "&b上一页"
lore: ["&7页码:&f{page}&7/&f{pages}"]
next:
slot: 50
material: "ARROW"
name: "&b下一页"
lore: ["&7页码:&f{page}&7/&f{pages}"]
enchant-icon:
lore:
- ""
- "&7品质:&f{rarity}"
- "&7当前等级:&f{current_level}"
- "&7目标等级:&a{target_level}"
- "&7等级上限:&f{max-level}"
- "&7成功率:&f{success_chance}%"
- ""
- "&7需要材料:"
- "{cost}"
- ""
- "{status}"
text:
status-max-level: "&c该附魔已达到等级上限"
status-upgrade: "&e点击进行强化"
status-unsupported: "&c该附魔不支持修改等级"
# 未开启品质系统时,使用下方设置强化消耗材料
default:
success-rate: 0.75
items:
- "dust1 3"
- "LAPIS_LAZULI 8"
# 开启品质系统时,使用下方设置为每个品质设置专属强化消耗材料
rarities:
common:
success-rate: 0.90
items:
- "dust1 3"
- "LAPIS_LAZULI 8"
uncommon:
success-rate: 0.84
items:
- "dust2 4"
- "LAPIS_LAZULI 12"
rare:
success-rate: 0.76
items:
- "dust3 5"
- "LAPIS_LAZULI 16"
- "AMETHYST_SHARD 2"
epic:
success-rate: 0.68
items:
- "dust4 6"
- "LAPIS_LAZULI 20"
- "DIAMOND 1"
legendary:
success-rate: 0.60
items:
- "dust5 8"
- "LAPIS_LAZULI 24"
- "DIAMOND 2"
special:
success-rate: 0.52
items:
- "dust6 10"
- "LAPIS_LAZULI 28"
- "ECHO_SHARD 1"
veryspecial:
success-rate: 0.44
items:
- "dust7 12"
- "LAPIS_LAZULI 32"
- "NETHERITE_SCRAP 1"
YAML:
# 启用品质系统
settings:
enabled: true
default-rarity: "common"
# 指定附魔品质
# 如果附魔插件没有自带品质系统的,可以在这里给附魔添加品质。
# 键必须填写完整附魔ID,值必须填写下方 rarities 中存在的品质ID。
# 配置在这里的附魔会优先使用指定品质,不再依赖附魔名称中的识别词。
# 示例:
# enchant-overrides:
# "minecraft:sharpness": "rare"
# "minecraft:mending": "epic"
enchant-overrides: []
# 品质名称与识别词
# Aiyatsbus有些品质会匹配错误、匹配不上需要自行设置
# 以下可以精准匹配Ecoenchant品质
# Aiyatsbus匹配keywords只能使用英文名
rarities:
common:
display-name: "普通"
keywords: ["common", "普通"]
uncommon:
display-name: "稀有"
keywords: ["uncommon", "稀有"]
rare:
display-name: "罕见"
keywords: ["rare", "罕见"]
epic:
display-name: "史诗"
keywords: ["epic", "史诗"]
legendary:
display-name: "传说"
keywords: ["legendary", "传说"]
special:
display-name: "特殊"
keywords: ["special", "特殊"]
veryspecial:
display-name: "非常特殊"
keywords: ["veryspecial", "非常特殊"]
YAML:
# 优先级高于disenchant\decomposition\enhancement
# 附魔ID
enchant: "minecraft:sharpness"
# 自定义分解产物
decomposition:
enabled: true
items:
- "dust3 2-4 1.0"
- "AMETHYST_SHARD 1-2 0.25"
# 自定义强化规则
enhancement:
enabled: true
max-level: 10
success-rate: 0.85
items:
- "dust3 5"
- "LAPIS_LAZULI 12"
# 自定义分离规则
disenchant:
enabled: true
# 权限组费用;排版与 gui/disenchant.yml 保持一致
default:
vault: 500
points: 0
# star: 100 # currency.yml 中定义的自定义经济 ID
exp: 100
levels: 0
vip:
vault: 425
points: 0
exp: 85
levels: 0
svip:
vault: 350
points: 0
exp: 70
levels: 0
mvp:
vault: 275
points: 0
exp: 55
levels: 0
success-rate: 0.75
protection-rate: 0.80
items:
- "BOOK 1"
- "dust3 2"
- "inscription_stone 1"
YAML:
# 示例(取消注释后使用):
# star:
# display-name: "&d星币"
# papi: "%playerpoints_points%"
# take-cmd: "points take {player} {amount}"
# give-cmd: "points give {player} {amount}"
YAML:
# 转录石 / Inscription Stone
inscription_stone:
material: "AMETHYST_SHARD"
custom-model-data: 1101
name: "&d转录石"
lore:
- "&7将物品上的附魔重新铭刻到附魔书中"
- "&7属于附魔回刻所需的常规材料"
# 祛魔石 / Disenchantment Stone
disenchantment_stone:
material: "HEART_OF_THE_SEA"
custom-model-data: 1103
name: "&5祛魔石"
lore:
- "&d有概率直接保护分离所选附魔"
- "&a不消耗经济、点券、经验与经验等级"
- "&a不消耗常规材料、幸运石与灵材护印"
- "&7触发概率由 disenchant-rate 决定"
- "&7force-protection 为 true 时必定保护"
- "&7为 false 时采用 GUI 显示的保护率"
disenchant-rate: 0.30
force-protection: true
consume: true
# 灵材护印 / Material Guardian Seal
material_guardian_seal:
material: "ECHO_SHARD"
custom-model-data: 1102
name: "&5灵材护印"
lore:
- "&7回刻时随机判定是否保护消耗材料"
- "&a保护成功:常规材料与幸运石不消耗"
- "&c经济、点券与经验费用仍会正常扣除"
- "&7保护概率由 guardian-rate 决定"
guardian-rate: "20%-60%"
consume: true
YAML:
# 随机幸运石
lucky_random:
material: "PRISMARINE_CRYSTALS"
name: "&d随机幸运石"
lore:
- "&a分离成功率 +{success_bonus}%"
- "&b附魔书保护率 +{protection_bonus}%"
success-bonus: "5%-35%"
protection-bonus: [0.00, 0.20]
# 是否在参与一次有效分离后消耗 1 个
consume: true
# 一级幸运石
lucky1:
material: "PRISMARINE_CRYSTALS"
name: "&9一级幸运石"
lore:
- "&a分离成功率 +{success_bonus}%"
- "&b附魔书保护率 +{protection_bonus}%"
success-bonus: 10%
protection-bonus: 5%
consume: true
# 二级幸运石
lucky2:
material: "EMERALD"
name: "&a二级幸运石"
lore:
- "&a分离成功率 +{success_bonus}%"
- "&b附魔书保护率 +{protection_bonus}%"
success-bonus: 0.20
protection-bonus: 0.10
consume: true
# 三级幸运石
lucky3:
material: "NETHER_STAR"
name: "&e三级幸运石"
lore:
- "&a分离成功率 +{success_bonus}%"
- "&b附魔书保护率 +{protection_bonus}%"
success-bonus: [0.25, 0.35]
protection-bonus: "10%-20%"
consume: true
YAML:
# 普通附魔精粹
dust1:
material: "GLOWSTONE_DUST"
custom-model-data: 1001
name: "&f普通附魔精粹"
lore: "&7用于普通品质的强化与分离"
# 稀有附魔精粹
dust2:
material: "GLOWSTONE_DUST"
custom-model-data: 1002
name: "&a稀有附魔精粹"
lore: "&7用于稀有品质的强化与分离"
# 罕见附魔精粹
dust3:
material: "GLOWSTONE_DUST"
custom-model-data: 1003
name: "&9罕见附魔精粹"
lore: "&7用于罕见品质的强化与分离"
# 史诗附魔精粹
dust4:
material: "GLOWSTONE_DUST"
custom-model-data: 1004
name: "&5史诗附魔精粹"
lore: "&7用于史诗品质的强化与分离"
# 传说附魔精粹
dust5:
material: "GLOWSTONE_DUST"
custom-model-data: 1005
name: "&6传说附魔精粹"
lore: "&7用于传说品质的强化与分离"
# 特殊附魔精粹
dust6:
material: "GLOWSTONE_DUST"
custom-model-data: 1006
name: "&d特殊附魔精粹"
lore: "&7用于特殊品质的强化与分离"
# 神话附魔精粹
dust7:
material: "GLOWSTONE_DUST"
custom-model-data: 1007
name: "&c神话附魔精粹"
lore: "&7用于神话品质的强化与分离"