1,客观来说,中国版提供了一个免费进行正版的游戏渠道,值得褒扬;
2,由于网易的客观推广策略,即以低年龄段推广为主,导致中国版中"短平快"的"小游戏"模式以及低龄化的内容占据的比例不断扩大;
3,由于网易的客观盈利策略,中国版存在远比国际版更多的付费项目.网易加密了游戏存档,封闭了导入第三方mod/地图和皮肤的能力,这种"半强迫消费"的运营模式饱受诟病:window等平台上的基岩版也有商店存在,也出售地图/mod或者皮肤,但是并没有禁止其他导入这一切的方法;
4,据说中国版中有许多未授权的、侵犯了其他社区创作者权利的mod/地图/皮肤被用以盈利.这些侵权作品来自许许多多的第三方"创作者"的"搬运",网易当然不需要对此负有责任,但是网易在保障其他社区创作者权利上的无动于衷令人遗憾;
5,网易代理下的中国版,更加希望玩家进入网易参与分账的第三方服务器,其结果就是中国版的Realm在功能上缺陷极其巨大,且对存档大小限制极其苛刻,1G以上无法备份、6G以上强制停止运行,加之其存档即无法导出也无法导入,以及10G+DDoS攻击即可击溃的脆弱防御,只能说“令人遗憾”。另外,中国版的window平台客户端可以启动基岩版游戏,却无法访问基岩版的Realm。也许这是一个技术难点?
6,也要看到好的一面,网易代理下的中国版为未成年人准备了专门的材质包,并根据年龄段配置有相应的游戏时长限制,这显著降低了“网瘾”产生的可能。
总而言之,Minecraft China为中国的玩家提供了一个免费的正版游戏获取渠道,这非常棒。至于其他方面则需要更多努力。
BY BAIDU Translate:
1. Objectively speaking, the Chinese version provides a free and legitimate game channel, which is commendable;
2. Due to Netease's objective promotion strategy, i.e. focusing on the promotion of low-age groups, the "small game" mode of "short, easy and fast" and the proportion of low-age content in the Chinese version are constantly expanding;
3. Due to Netease's objective profit strategy, the Chinese version has far more paid items than the international version Netease encrypts the game archive and blocks the ability to import the third-party mod / map and skin. This "semi forced consumption" operation mode has been criticized: there are also stores on the bedrock version of windows and other platforms, which also sell maps / mod or skin, but other methods of importing all these are not prohibited;
4. It is said that many unauthorized mod / maps / skins in the Chinese version that infringe the rights of creators in other communities are used for profit These infringing works come from the "handling" of many third-party "creators". Of course, NetEase does not need to be responsible for this, but it is regrettable that Netease is indifferent to protecting the rights of creators in other communities;
5. The Chinese version under the Netease agent more hopes that players can enter the third-party server where Netease participates in account sharing. As a result, the Chinese version of realm has extremely huge functional defects, and has extremely strict restrictions on archive size. It cannot be backed up above 1g, and it is forced to stop running above 6G. In addition, its archives cannot be exported or imported, and the fragile defense that can be defeated by 10g + DDoS attacks can only be said to be "regrettable". In addition, the Chinese version of the windows platform client can launch the bedrock version of the game, but cannot access the bedrock version of realm. Maybe this is a technical difficulty?
6. We should also see the good side. The Chinese version of Netease has prepared special material packages for minors and configured corresponding game duration limits according to age, which significantly reduces the possibility of "Internet addiction".
In a word, minecraft China provides Chinese players with a free access to genuine games. That's it.