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举报投诉 我举报了 主题【版本快讯 - Minecraft 基岩版 Beta & Preview 1.19.60.26 发布】中的帖子

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我对 cz561392202 发布的 主题【版本快讯 - Minecraft 基岩版 Beta & Preview 1.19.60.26 发布】中的帖子 进行了举报。原因为:
站内已有发布时间更早的同一内容

被举报的内容:
Minecraft 基岩版 Beta & Preview 1.19.60.26
  • Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • Minecraft Preview 现已在 Xbox, Windows 10/11 及 iOS 设备上可用。更多信息请见 aka.ms/PreviewFAQ
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions​
  • Beta 版现仅在 Android (Google Play) 平台上可用。如欲加入或退出测试版,请见 aka.ms/JoinMCBeta 以取得详细指南​
  • 12150766312205
  • Here's a list of what is new in this week's Minecraft Preview and Beta! Remember to send us all your feedback at aka.ms/MC120Feedback and report any bugs to bugs.mojang.com .
    这里就是本周 Minecraft Preview 和 Beta 版的新内容啦!记得把反馈发到 aka.ms/MC120Feedback 并在 bugs.mojang.com 报告漏洞。
  • EXPERIMENTAL FEATURES
    实验性特性​
  • HANGING SIGN
    悬挂式告示牌​

    • Placing a Hanging Sign under an axis-aligned Hanging Sign with V-shaped chains will now result in a Hanging Sign with double chains, if the player is not sneaking
    • 若玩家没有潜行,将悬挂式告示牌放置在同轴下的锁链系于一点的悬挂式告示牌下时,此悬挂式告示牌将会拥有两条锁链
    • FEATURES AND BUG FIXES
      特性和漏洞修复


      COMMANDS
      命令

      • Fixed a bug causing players to not wake up when teleported while sleeping (MCPE-162346)
      • 修复了玩家睡觉时进行传送不会导致玩家醒来的问题 (MCPE-162346)


    • GAMEPLAY
      玩法

      • Fixed an issue where the "Inception" achievement would not be awarded
      • 修复了进度 "始作俑者" 无法达成的漏洞


    • GRAPHICAL
      图像

      • The UI no longer flickers on Android when the keyboard pops up (MCPE-142356)
      • 安卓设备上的虚拟键盘弹出时,UI 不会闪烁了 (MCPE-142356)
      • Highlight selection no longer highlights entire card for transparent objects like saplings
      • 高亮选区不会高亮如树苗等透明物品的整个区域了
      • V-sync settings are properly configured in options (non-ARM devices) (MCPE-110006)
      • 垂直同步选项现在非 ARM 设备上正确配置 (MCPE-110006)
      • Resource packs will now be applied to the worlds after navigating to another screen before creation
      • 资源包在被创建完成前,若切换到另一界面,也将会被应用到世界中
      • Fixed an issue where some resource packs prompted the user with an error after being downloaded
      • 修复了某些资源包下载完成后提示用户出现错误的问题


    • PERFORMANCE AND STABILITY
      性能与稳定性

      • Fixed a potential crash when gliding through an End Gateway
      • 修复了使用鞘翅滑翔穿过末地折跃门时可能发生的崩溃
      • The game no longer crashes when killing an entity with invalid conditions, functions, or pools entries in its loot table (MCPE-164623)
      • 杀死带有无效条件、无效函数或无效战利品表条目的实体时,游戏不会崩溃了 (MCPE-164623)


    • VANILLA PARITY
      原版特性同步

      • Levers now produce the same sound effect as Stone Buttons (MCPE-163335)
      • 现在拉杆音效与石头按钮一致 (MCPE-163335)


    • TOUCH CONTROLS
      触摸控制

      • Fixed the stack splitting feature in non-touch mode
      • 修复了非触摸控制模式下的物品堆切分功能


    • ACCESSIBILITY
      辅助功能


    • TECHNICAL UPDATES
      技术性更新


      GRAPHICAL
      图像

      • Fix text being slightly off-centered to the left for Furnace, Blast Furnace, and Smoker Screen UIs (MCPE-151597)
      • 修复了熔炉、高炉和烟熏炉界面 UI 中文本略偏左的问题 (MCPE-151597)


    • USER INTERFACE
      用户界面

      • Resource packs will now be applied to the world after navigating to another screen before creation
      • 资源包在被创建完成前,若切换到另一界面,也将会被应用到世界中
      • Fixed an issue where some resource packs prompted an error after being downloaded
      • 修复了某些资源包下载完成后提示用户出现错误的问题

    • EXPERIMENTAL TECHNICAL FEATURES
      实验性技术功能


      API
      API

      • RawMessage
      • RawMessage
        • Changed the signature of property withfrom (string[] | RawMessage)[]? to (string[] | RawMessage)?
        • 将 withfrom 属性的签名 (string[] | RawMessage)[]? 修改为 (string[] | RawMessage)?
      • EntityHealthComponent
      • EntityHealthComponent
        • Fixed a bug where health could be modified on dead entities (MCPE-130687)
        • 修复了死亡实体的生命值仍可修改的问题 (MCPE-130687)
      • Scoreboard
      • Scoreboard
        • Added setScore(ScoreboardObjective, ScoreboardIdentity, Number)
        • 添加了 setScore(ScoreboardObjective, ScoreboardIdentity, Number)
        • Added getScore(ScoreboardObjective, ScoreboardIdentity)
        • 添加了 getScore(ScoreboardObjective, ScoreboardIdentity)
      • ScoreboardObjective
      • ScoreboardObjective
        • Added setScore(ScoreboardIdentity, Number)
        • 添加了 setScore(ScoreboardIdentity, Number)
        • Added getScore(ScoreboardIdentity)
        • 添加了 getScore(ScoreboardIdentity)
        • Added removeParticipant(ScoreboardIdentity)
        • 添加了 removeParticipant(ScoreboardIdentity)
      • ScoreboardIdentity
      • ScoreboardIdentity
        • Added setScore(ScoreboardObjective, Number)
        • 添加了 setScore(ScoreboardObjective, Number)
        • Added getScore(ScoreboardObjective)
        • 添加了 getScore(ScoreboardObjective)
        • Added removeFromObjective(ScoreboardObjective)
        • 添加了 removeFromObjective(ScoreboardObjective)


    • COMMANDS
      命令

      • Reverted an experimental change to animation controller command deferral within the “Upcoming Creator Features” experiment
      • 回滚了 “Upcoming Creator Features” 实验性功能中的动画控制器指令延迟

    • GENERAL
      通用

      • Release BlockPlacementFilterComponent outside of experimental toggle in JSON formats 1.19.60 and higher
      • 在JSON 格式 1.19.60 及更高的版本下,将 BlockPlacementFilterComponent 移出了实验性选项






    • 【苦力怕553 译自feedback.minecraft.net 2023 年 1 月 11 日发布的 Minecraft Beta & Preview - 1.19.60.26
      【本文排版借助了:SPXX Userscript v2.4.13】
 

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