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Minecraft的一个新的更新是可用的,带来了各种玩法的改进,香草奇偶性的变化,和错误修复。
一如既往,我们感谢您的帮助和输入,如有任何新的错误,请在bugs.mojang.com留下你的反馈feedback.minecraft.net.

原版特性同步:
通用
被重命名的武器杀死现在会产生带有物品名称的死亡信息
被生物用重命名的武器杀死现在产生一个带有物品名称的死亡信息(MCPE-162055)
屋顶森林,变异草原和桦林生物群落使用正确的草颜色(MCPE-34936)
生物不再在古城范围内生成(MCPE-153524)
甜浆果现在可以种植在农田(MCPE-99632)
更改气泡列强度以匹配Java版(MCPE-158858)
脚手架现在以更正确的速率燃烧,1/4的物品(MCPE-42949)
凋零骷髅现在可以在凋零玫瑰内生成(MCPE-110127)
减少了游泳时消耗的饥饿量,以匹配Java版(MCPE-154452)
生物
掠夺者现在可以被召唤者尖牙伤害
增加了Ravager碰撞框的大小,以匹配Java版(MCPE-142171,MCPE-45531)
增加了掠夺者的速度,以匹配Java版(MCPE-48145)
图书馆员村民现在可以提供魔法书消失诅咒和装订诅咒(MCPE-84906)
块
在Mud上游泳的玩家不会被遮住屏幕(MCPE-153737)
落在泥上的弹丸不会反复晃动(MCPE-153744)
两栖生物不再在泥块周围找路困难(MCPE-153961)
旁观者模式(实验)
旁观者模试被杀后不再掉落经验球(MCPE-160245)
被杀时,旁观者不再重置玩家等级
旁观者模式下的水雾不再被移除(MCPE-161105)
旁观者在进入/退出气泡列时不再播放声音(MCPE-161536)
潜影者的子弹不再跟随观众(MCPE-162069)
普通玩家现在看不见观众
如果一个玩家在旁观模式,而其他非旁观玩家也在服务器上,旁观玩家将不再影响mob despawning
如果服务器上只有观看的玩家,现在会暂停集体解散
修复:
性能/稳定性
修正了在PlayStation 4版本的和平世界中使用刷出蛋时的崩溃
修正了当一个动画结构从结构块加载时,玩家通过传送门离开一个维度时可能发生的崩溃(MCPE-132561)
修正了一个错误,导致游戏崩溃时加载一个无法识别的数据值的箭头MCPE-157983)
修正了爆炸中潜在的崩溃源
修正了离开分屏会话时可能发生的崩溃
修正了市场捆绑价格在购买后不显示为免费的问题
在所有平台的存储设置中增加了一个清除缓存按钮。此按钮清除Marketplace文件夹的内容(但不清除世界),可能有助于缓解下载内容的问题(MCPE-54531)
修正了凋零效果的伤害会被护甲降低的问题MCPE-159407)
游戏
键盘玩家现在可以在对角线移动时冲刺(MCPE-144702)
Grove生物群落现在被分类为“冷”和村民将产生雪变种(MCPE-147834)
固定下降伤害积累,而玩家是在一个Trapdoor块在一个气泡柱的顶部(MCPE-158858)
修正了一个问题,导致玩家在使用VR相机移动后转向错误的方向(MCPE-152443)
生物
婴儿村民将再次接受铁傀儡的花
守卫者不再能够漂浮在空中(MCPE-33641)
允许跟随玩家的驯服生物跟随玩家通过终端传送门
修正了在攻击时溺水会改变持有物品的问题MCPE-40288)
修正了一个生物有很长的攻击范围可以穿透墙击中玩家的错误MCPE-55790)
修正了推过传送门时船只消失的错误MCPE-161563)
当生物是船的乘客时,船和生物都不允许改变维度(MCPE-154919)
npc现在可以没有名字,隐藏他们头上的名牌
块
落块不再打破时,降落在双板(MCPE-159921)
巨大的真菌茎不再取代部分块生长时,从尼龙(MCPE-65661)
一些浸水块的水纹理不再呈现太亮时,放在其他块(MCPE-76949)
修正了一个问题,导致红石输出错误的信号强度在某些配置MCPE-81981)
修复了粘性活塞在世界建造限制附近使用的几个问题MCPE-96088)
打破白雪覆盖的花下面的方块现在使花掉落而不是雪层(MCPE-61609)
固定的信标块突然消失时,从远处看
魔桌之书现在正确地面对附近的玩家(MCPE-29924)
暂时恢复了土路和农田碰撞的变化,以及灵魂沙和泥块下沉,同时我们解决了一些bug
项目
恢复了导致箭和三叉戟停止移动的改动(MCPE-162085)
图形化的
修正了Android设备屏幕位置的问题(MCPE-159703)
用户界面
从非Switch平台的设置菜单中删除“清除帐户登录数据”按钮,因为它只打算在Nintendo Switch上运行(MCPE-129704)
修正了用户名可能超过最大大小的错误MCPE-152884)
为了更容易地在设置中找到正确的内容,Profile屏幕被分成了两个新的部分:General和Account
确保修改后的死亡屏幕支持正确的文本到语音转换
修正了某些世界模板成就会被禁用的错误
修正了在口袋UI中,物品可以在制作表屏幕中物品网格周围的深灰色区域掉落的错误
修正了口袋UI中的一个bug,在马、骡子、驴和美洲驼的物品清单中,物品可以被放置在物品网格周围的深灰色区域
修正了当“显示死亡信息”游戏规则设置为false时,死亡屏幕信息仍然可见的错误
修正了玩家无法从装备页面拖放或选择物品的问题
更改“黑暗效果强度”和“通知持续时间”可访问选项的文字描述颜色,以使它们更容易阅读(MCPE-162047)
修正了死亡信息有时太长而无法显示在屏幕上的错误(MCPE-156550)
修正了制作屏幕搜索字符串不能正确保存
修正了Xbox库存屏幕上耐久性栏缺失的问题(MCPE-162063)
修正了在创建新世界上的登录按钮在某些平台上不工作的错误
复制坐标手柄提示现在根据平台使用正确的图标(MCPE-162654)
领域
在上传世界和插件时缩短文本,以便它适合对话框
修复了一个自定义附加包无法在Realms设置中正确应用的问题,以及修复了包上传时的崩溃(领域- 10655)
当使用过时的客户端连接到Realm时,将不再出现未本地化的文本
移动触屏控制
修正了在移动设备上的创造性库存中,物品无法通过移动到其他物品而从热栏中移除的错误
修正了在触摸模式下堆栈拆分进度条没有对齐的问题
根据用户反馈调整了触摸工具栏和状态效果图标的布局
修正了无法在移动设备上滚动Village交易列表的错误
当自动跳跃功能被启用时,玩家现在将自动跳出水面,当移动到陆地上的块
在创建模式下,当使用触控输入时关闭动作按钮,打破第一个块的延迟增加到800毫秒。这降低了意外破坏区块的几率
在目录中添加了用触摸手势拖放的支持
双击“下降”现在切换飞行在操纵杆触摸
控制模式
更新了口袋UI状态效果的定位
触摸设备的库存按钮现在重置为默认外观后,关闭库存
修正了玩家无法用触摸控制交换不可堆叠物品的问题
改进了触摸设置菜单中三种控制方案的图像
技术更新:
更新加载项模板包
1.19.40更新的附加组件模板包含了新的资源、行为和文档,可从以下网站下载aka.ms / MCAddonPacks
自定义块几何
我们在这个版本的Minecraft中发布了自定义块几何。这意味着任何人都可以使用自己的自定义几何和纹理制作自定义块,而无需在设置中打开Holiday Creator Features的实验切换
有关更多信息以及文档和教程列表,请访问自定义块几何文章在minecraft.net
一般
修正了使用时可能发生的崩溃hasItem选择器,并为项的数据指定负值(MCPE-152314)
实现了has_property,int_property,bool_property,float_property,enum_property演员的行为过滤器
添加标记is_hidden_in_commands在menu_category控制一个块是否可以在命令中使用
在1.19.40及更高的JSON格式中释放BlockGeometryComponent
发布BlockMaterialInstancesComponent, JSON格式为1.19.40及更高
重命名"我:block_light_filter组件"我:light_dampening
将实验GameTest框架重命名为Beta api
现在重命名的Beta api实验仍然需要访问所有的Beta api,包括核心的Minecraft api和GameTest api
修正了一个错误EntityHurtEvent不会在玩家死亡时开火
实体
更新目标属性为只读
修正了UI表单不标记它们的问题取消了正确的字段
将EntityQueryScoreOptions转换为接口
转换EntityRaycastOptions到接口
将ExplosionOptions转换为接口
将MusicOptions转换为接口
将SoundOptions转换为接口
移除内置的游戏测试行为包
命令
实现了\"/execute facing\"和\"/execute facing entity\"命令
实现了\"/execute align\"命令
修正了一个传送目标到新位置而不是瞬间的问题
在/loot命令中增加了'replace block'重载
实现了\"/execute rotate \"和\"/execute rotate as\"命令
增加了使用/setblock命令使用特定的自定义块属性设置自定义块的能力
使用/clone命令复制冒泡列不再导致不可见的水(MCPE-153903)
为/summon命令添加了新的重载,增加了旋转参数
新的过载是/summon [spawnPos: x y z] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
'/summon [spawnPos: x y z] [spawnEvent: string] [nametag: string]'
暂时禁用/summon命令的旋转,当一个bug正在被处理
修正了命令块执行“执行面”和“执行旋转”时的旋转问题(MCPE-162256)
实现'/execute in'命令
实现了' /execute anchor <eyes|feet> '命令
数据驱动模块
"我:方向不再作为数据驱动的blockProperty公开。块在使用\"minecraft\"命名空间时抛出内容错误
数据驱动的项目
增加了对食谱直接使用项目标签而不是项目名称的支持
添加了新的项目标签
将几个菜谱从代码转换为自己的菜谱文件
添加了一些使用新标签的食谱,以覆盖许多旧的,特定的项目食谱(这些仍然存在向后兼容):
桶、蜂箱、书架、碗、酿酒架、营火、制图台、箱子、堆肥机、制作台、日光探测器、火药桶、制弹台、火炉、磨刀石、点唱机、讲台、织机、笔记盒、绘画、活塞、盾牌、锻造台、烟机、灵魂营火、灵魂火炬、棍子、石斧、石锄、石镐、石铲、石剑、火炬、钩钩、木斧、木锄、木镐、木铲、木剑
的自定义项、标记和块标记现在可以正确地工作"我:挖掘机组件(MCPE-155786)
演员
实施了新的is_baby当主题实体是婴儿时返回true的Actor过滤器
修复了\"bool_property\"过滤器没有指定\"值\"的问题
人工智能的目标
修正了铁魔像阻止生物的问题"我:take_flowerAI行为使用的目标
对象的新数据参数"我:玩AI行为来指定诸如目标保持活跃的持续时间、开始目标的机会、搜索好友的范围以及与好友玩游戏时待在的距离等内容
实体文档
移除狂野更新实体行为和组件的实验标记
添加文档"我:心跳
修复和更新了实体事件的文档
API
事件
删除事件tick-调用每个tick
系统
添加system.run() -队列回调以运行下一个tick,重新队列每个tick以获得类似tick事件的行为
块
重命名属性id来typeId
BlockComponent
重命名属性id来typeId
实体
重命名属性id来typeId
增加了只读属性id: string-返回实体的唯一标识符。该标识符在全球负载中保持一致
EntityComponent
重命名属性id来typeId
ItemComponent
重命名属性id来typeId
ItemStack
重命名属性id来typeId
配子框架(实验)
实验性JavaScript api有一个重大的突破性变化:
所有脚本模块都按照新的约定进行了重命名。
mojang-gametest->@minecraft/server-gametest
mojang-minecraft->@minecraft/server
mojang-minecraft-ui->@minecraft/server-ui
mojang-minecraft-server-admin->@minecraft/server-admin
mojang-net->@minecraft/server-net
例如,与其使用:
从“mojang-minecraft”导入*作为MC;
使用:
从“@minecraft/server”导入*作为MC;
必须在manifest.json中显式启用eval()和Function()脚本的使用
为此,在capabilities数组中设置script_eval。
\ \“功能”:[\“script_eval \]
导入的根路径已更改;脚本/前缀不再被允许。
对于导入,使用import \"./source.js\"或import \"source.js\"
不赞成使用import \"scripts/source.js\"
【转载feedback..net的 Minecraft-1.19.40(Bedrock)】
一如既往,我们感谢您的帮助和输入,如有任何新的错误,请在bugs.mojang.com留下你的反馈feedback.minecraft.net.

原版特性同步:
通用
被重命名的武器杀死现在会产生带有物品名称的死亡信息
被生物用重命名的武器杀死现在产生一个带有物品名称的死亡信息(MCPE-162055)
屋顶森林,变异草原和桦林生物群落使用正确的草颜色(MCPE-34936)
生物不再在古城范围内生成(MCPE-153524)
甜浆果现在可以种植在农田(MCPE-99632)
更改气泡列强度以匹配Java版(MCPE-158858)
脚手架现在以更正确的速率燃烧,1/4的物品(MCPE-42949)
凋零骷髅现在可以在凋零玫瑰内生成(MCPE-110127)
减少了游泳时消耗的饥饿量,以匹配Java版(MCPE-154452)
生物
掠夺者现在可以被召唤者尖牙伤害
增加了Ravager碰撞框的大小,以匹配Java版(MCPE-142171,MCPE-45531)
增加了掠夺者的速度,以匹配Java版(MCPE-48145)
图书馆员村民现在可以提供魔法书消失诅咒和装订诅咒(MCPE-84906)
块
在Mud上游泳的玩家不会被遮住屏幕(MCPE-153737)
落在泥上的弹丸不会反复晃动(MCPE-153744)
两栖生物不再在泥块周围找路困难(MCPE-153961)
旁观者模式(实验)
旁观者模试被杀后不再掉落经验球(MCPE-160245)
被杀时,旁观者不再重置玩家等级
旁观者模式下的水雾不再被移除(MCPE-161105)
旁观者在进入/退出气泡列时不再播放声音(MCPE-161536)
潜影者的子弹不再跟随观众(MCPE-162069)
普通玩家现在看不见观众
如果一个玩家在旁观模式,而其他非旁观玩家也在服务器上,旁观玩家将不再影响mob despawning
如果服务器上只有观看的玩家,现在会暂停集体解散
修复:
性能/稳定性
修正了在PlayStation 4版本的和平世界中使用刷出蛋时的崩溃
修正了当一个动画结构从结构块加载时,玩家通过传送门离开一个维度时可能发生的崩溃(MCPE-132561)
修正了一个错误,导致游戏崩溃时加载一个无法识别的数据值的箭头MCPE-157983)
修正了爆炸中潜在的崩溃源
修正了离开分屏会话时可能发生的崩溃
修正了市场捆绑价格在购买后不显示为免费的问题
在所有平台的存储设置中增加了一个清除缓存按钮。此按钮清除Marketplace文件夹的内容(但不清除世界),可能有助于缓解下载内容的问题(MCPE-54531)
修正了凋零效果的伤害会被护甲降低的问题MCPE-159407)
游戏
键盘玩家现在可以在对角线移动时冲刺(MCPE-144702)
Grove生物群落现在被分类为“冷”和村民将产生雪变种(MCPE-147834)
固定下降伤害积累,而玩家是在一个Trapdoor块在一个气泡柱的顶部(MCPE-158858)
修正了一个问题,导致玩家在使用VR相机移动后转向错误的方向(MCPE-152443)
生物
婴儿村民将再次接受铁傀儡的花
守卫者不再能够漂浮在空中(MCPE-33641)
允许跟随玩家的驯服生物跟随玩家通过终端传送门
修正了在攻击时溺水会改变持有物品的问题MCPE-40288)
修正了一个生物有很长的攻击范围可以穿透墙击中玩家的错误MCPE-55790)
修正了推过传送门时船只消失的错误MCPE-161563)
当生物是船的乘客时,船和生物都不允许改变维度(MCPE-154919)
npc现在可以没有名字,隐藏他们头上的名牌
块
落块不再打破时,降落在双板(MCPE-159921)
巨大的真菌茎不再取代部分块生长时,从尼龙(MCPE-65661)
一些浸水块的水纹理不再呈现太亮时,放在其他块(MCPE-76949)
修正了一个问题,导致红石输出错误的信号强度在某些配置MCPE-81981)
修复了粘性活塞在世界建造限制附近使用的几个问题MCPE-96088)
打破白雪覆盖的花下面的方块现在使花掉落而不是雪层(MCPE-61609)
固定的信标块突然消失时,从远处看
魔桌之书现在正确地面对附近的玩家(MCPE-29924)
暂时恢复了土路和农田碰撞的变化,以及灵魂沙和泥块下沉,同时我们解决了一些bug
项目
恢复了导致箭和三叉戟停止移动的改动(MCPE-162085)
图形化的
修正了Android设备屏幕位置的问题(MCPE-159703)
用户界面
从非Switch平台的设置菜单中删除“清除帐户登录数据”按钮,因为它只打算在Nintendo Switch上运行(MCPE-129704)
修正了用户名可能超过最大大小的错误MCPE-152884)
为了更容易地在设置中找到正确的内容,Profile屏幕被分成了两个新的部分:General和Account
确保修改后的死亡屏幕支持正确的文本到语音转换
修正了某些世界模板成就会被禁用的错误
修正了在口袋UI中,物品可以在制作表屏幕中物品网格周围的深灰色区域掉落的错误
修正了口袋UI中的一个bug,在马、骡子、驴和美洲驼的物品清单中,物品可以被放置在物品网格周围的深灰色区域
修正了当“显示死亡信息”游戏规则设置为false时,死亡屏幕信息仍然可见的错误
修正了玩家无法从装备页面拖放或选择物品的问题
更改“黑暗效果强度”和“通知持续时间”可访问选项的文字描述颜色,以使它们更容易阅读(MCPE-162047)
修正了死亡信息有时太长而无法显示在屏幕上的错误(MCPE-156550)
修正了制作屏幕搜索字符串不能正确保存
修正了Xbox库存屏幕上耐久性栏缺失的问题(MCPE-162063)
修正了在创建新世界上的登录按钮在某些平台上不工作的错误
复制坐标手柄提示现在根据平台使用正确的图标(MCPE-162654)
领域
在上传世界和插件时缩短文本,以便它适合对话框
修复了一个自定义附加包无法在Realms设置中正确应用的问题,以及修复了包上传时的崩溃(领域- 10655)
当使用过时的客户端连接到Realm时,将不再出现未本地化的文本
移动触屏控制
修正了在移动设备上的创造性库存中,物品无法通过移动到其他物品而从热栏中移除的错误
修正了在触摸模式下堆栈拆分进度条没有对齐的问题
根据用户反馈调整了触摸工具栏和状态效果图标的布局
修正了无法在移动设备上滚动Village交易列表的错误
当自动跳跃功能被启用时,玩家现在将自动跳出水面,当移动到陆地上的块
在创建模式下,当使用触控输入时关闭动作按钮,打破第一个块的延迟增加到800毫秒。这降低了意外破坏区块的几率
在目录中添加了用触摸手势拖放的支持
双击“下降”现在切换飞行在操纵杆触摸
控制模式
更新了口袋UI状态效果的定位
触摸设备的库存按钮现在重置为默认外观后,关闭库存
修正了玩家无法用触摸控制交换不可堆叠物品的问题
改进了触摸设置菜单中三种控制方案的图像
技术更新:
更新加载项模板包
1.19.40更新的附加组件模板包含了新的资源、行为和文档,可从以下网站下载aka.ms / MCAddonPacks
自定义块几何
我们在这个版本的Minecraft中发布了自定义块几何。这意味着任何人都可以使用自己的自定义几何和纹理制作自定义块,而无需在设置中打开Holiday Creator Features的实验切换
有关更多信息以及文档和教程列表,请访问自定义块几何文章在minecraft.net
一般
修正了使用时可能发生的崩溃hasItem选择器,并为项的数据指定负值(MCPE-152314)
实现了has_property,int_property,bool_property,float_property,enum_property演员的行为过滤器
添加标记is_hidden_in_commands在menu_category控制一个块是否可以在命令中使用
在1.19.40及更高的JSON格式中释放BlockGeometryComponent
发布BlockMaterialInstancesComponent, JSON格式为1.19.40及更高
重命名"我:block_light_filter组件"我:light_dampening
将实验GameTest框架重命名为Beta api
现在重命名的Beta api实验仍然需要访问所有的Beta api,包括核心的Minecraft api和GameTest api
修正了一个错误EntityHurtEvent不会在玩家死亡时开火
实体
更新目标属性为只读
修正了UI表单不标记它们的问题取消了正确的字段
将EntityQueryScoreOptions转换为接口
转换EntityRaycastOptions到接口
将ExplosionOptions转换为接口
将MusicOptions转换为接口
将SoundOptions转换为接口
移除内置的游戏测试行为包
命令
实现了\"/execute facing\"和\"/execute facing entity\"命令
实现了\"/execute align\"命令
修正了一个传送目标到新位置而不是瞬间的问题
在/loot命令中增加了'replace block'重载
实现了\"/execute rotate \"和\"/execute rotate as\"命令
增加了使用/setblock命令使用特定的自定义块属性设置自定义块的能力
使用/clone命令复制冒泡列不再导致不可见的水(MCPE-153903)
为/summon命令添加了新的重载,增加了旋转参数
新的过载是/summon [spawnPos: x y z] [yRot: float] [xRot: float] [spawnEvent: string] [nametag: string]
'/summon [spawnPos: x y z] [spawnEvent: string] [nametag: string]'
暂时禁用/summon命令的旋转,当一个bug正在被处理
修正了命令块执行“执行面”和“执行旋转”时的旋转问题(MCPE-162256)
实现'/execute in'命令
实现了' /execute anchor <eyes|feet> '命令
数据驱动模块
"我:方向不再作为数据驱动的blockProperty公开。块在使用\"minecraft\"命名空间时抛出内容错误
数据驱动的项目
增加了对食谱直接使用项目标签而不是项目名称的支持
添加了新的项目标签
将几个菜谱从代码转换为自己的菜谱文件
添加了一些使用新标签的食谱,以覆盖许多旧的,特定的项目食谱(这些仍然存在向后兼容):
桶、蜂箱、书架、碗、酿酒架、营火、制图台、箱子、堆肥机、制作台、日光探测器、火药桶、制弹台、火炉、磨刀石、点唱机、讲台、织机、笔记盒、绘画、活塞、盾牌、锻造台、烟机、灵魂营火、灵魂火炬、棍子、石斧、石锄、石镐、石铲、石剑、火炬、钩钩、木斧、木锄、木镐、木铲、木剑
的自定义项、标记和块标记现在可以正确地工作"我:挖掘机组件(MCPE-155786)
演员
实施了新的is_baby当主题实体是婴儿时返回true的Actor过滤器
修复了\"bool_property\"过滤器没有指定\"值\"的问题
人工智能的目标
修正了铁魔像阻止生物的问题"我:take_flowerAI行为使用的目标
对象的新数据参数"我:玩AI行为来指定诸如目标保持活跃的持续时间、开始目标的机会、搜索好友的范围以及与好友玩游戏时待在的距离等内容
实体文档
移除狂野更新实体行为和组件的实验标记
添加文档"我:心跳
修复和更新了实体事件的文档
API
事件
删除事件tick-调用每个tick
系统
添加system.run() -队列回调以运行下一个tick,重新队列每个tick以获得类似tick事件的行为
块
重命名属性id来typeId
BlockComponent
重命名属性id来typeId
实体
重命名属性id来typeId
增加了只读属性id: string-返回实体的唯一标识符。该标识符在全球负载中保持一致
EntityComponent
重命名属性id来typeId
ItemComponent
重命名属性id来typeId
ItemStack
重命名属性id来typeId
配子框架(实验)
实验性JavaScript api有一个重大的突破性变化:
所有脚本模块都按照新的约定进行了重命名。
mojang-gametest->@minecraft/server-gametest
mojang-minecraft->@minecraft/server
mojang-minecraft-ui->@minecraft/server-ui
mojang-minecraft-server-admin->@minecraft/server-admin
mojang-net->@minecraft/server-net
例如,与其使用:
从“mojang-minecraft”导入*作为MC;
使用:
从“@minecraft/server”导入*作为MC;
必须在manifest.json中显式启用eval()和Function()脚本的使用
为此,在capabilities数组中设置script_eval。
\ \“功能”:[\“script_eval \]
导入的根路径已更改;脚本/前缀不再被允许。
对于导入,使用import \"./source.js\"或import \"source.js\"
不赞成使用import \"scripts/source.js\"
Minecraft - 1.19.40 (Bedrock)
A new update is available for Minecraft, bringing a variety of gameplay improvements, vanilla parity changes, and bug fixes.
As always, we appreciate all your help and input, please report any new bugs at bugs.mojang.com and leave your feedback feedback.minecraft.net.
Picture1.png
Vanilla Parity:
General
Getting killed by a renamed weapon now produces a death message with the item name
Getting killed by a mob with a renamed weapon now produces a death message with the item name (MCPE-162055)
The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors (MCPE-34936)
Mobs no longer spawn within the bounds of an Ancient City (MCPE-153524)
Sweet Berries can now be planted on Farmland (MCPE-99632)
Changed bubble column strength to match Java Edition (MCPE-158858)
Scaffolds now burn at a more correct rate, 1/4 of an item (MCPE-42949)
Wither Skeletons can now spawn inside of Wither Roses (MCPE-110127)
Decreased the amount of hunger used while swimming to match Java Edition (MCPE-154452)
Mobs
Ravagers can now be hurt by Evoker Fangs
Increased Ravager collision box size to match Java Edition (MCPE-142171, MCPE-45531)
Increased Ravager speed to match Java Edition (MCPE-48145)
Librarian Villagers can now offer Enchanted Books with Curse of Vanishing and Curse of Binding (MCPE-84906)
Blocks
Players swimming above Mud will not have their screen covered (MCPE-153737)
Projectiles landing on Mud will not repeatedly shake (MCPE-153744)
Amphibious mobs no longer have trouble pathfinding around Mud Blocks (MCPE-153961)
Spectator Mode (Experimental)
Spectators no longer drop XP orbs when killed (MCPE-160245)
Spectators no longer reset their player level when killed
Water fog is no longer removed for players in Spectator Mode (MCPE-161105)
Spectator players no longer play sounds when entering/exiting bubble columns (MCPE-161536)
Shulker bullets no longer follow Spectators (MCPE-162069)
Spectators are now invisible to normal players
If a player is in Spectator Mode and other non-spectating players are present on the server, the spectating player won't affect mob despawning anymore
If there are only spectating players on the server, mob despawning is now put on hold
Fixes:
Performance/Stability
Fixed a crash when using spawn eggs in peaceful worlds on PlayStation 4 Edition
Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal (MCPE-132561)
Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value (MCPE-157983)
Fixed a potential crash source in explosions
Fixed a crash that could occur when leaving a split screen session
Fixed an issue with Marketplace bundle prices not showing as free after purchasing
Added a Clear Cache button in Storage Settings for all platforms. This button clears contents of Marketplace folders (but not worlds) and might help alleviate issues downloading content (MCPE-54531)
Fixed an issue where Wither effect damage would be reduced by armor (MCPE-159407)
Gameplay
Keyboard players can now sprint when moving diagonally (MCPE-144702)
Grove biome is now classified as "cold" and Villagers spawned there will be the snow variant (MCPE-147834)
Fixed fall damage accumulating while the player is in a Trapdoor block at the top of a bubble column (MCPE-158858)
Fixed an issue causing player to move in the wrong direction after turning using VR snap camera movement (MCPE-152443)
Mobs
Baby Villagers will again accept flowers from Iron Golems
Guardians are no longer able to float in the air (MCPE-33641)
Enabled tamed mobs that follow the player to follow the player through End Portals
Fixed an issue where Drowned could change held items when attacking (MCPE-40288)
Fixed a bug where mobs with a long hit range could hit players through walls (MCPE-55790)
Fixed a bug which caused Boats to disappear when pushed through a portal (MCPE-161563)
When a mob is a passenger in a Boat, neither the Boat nor the mob are allowed to change dimension (MCPE-154919)
NPCs can now have no name, hiding the nametag above their head
Blocks
Falling blocks no longer break when landing on double Slabs (MCPE-159921)
Huge Fungus stems no longer replace partial blocks when growing from Nylium (MCPE-65661)
Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks (MCPE-76949)
Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations (MCPE-81981)
Fixed several issues related to Sticky Pistons being used near world build limits (MCPE-96088)
Breaking the block below a Snow-covered Flower now makes the Flower drop instead of the Snow Layer (MCPE-61609)
Fixed Beacon block suddenly disappearing when seen from a distance
The book of an Enchanting Table now properly faces a nearby player (MCPE-29924)
Temporarily reverted the changes to Dirt Path and Farmland collision changes, as well as Soul Sand and Mud blocks sinking while we iron out some bugs
Items
Reverted the change that caused Arrows and Tridents to stop moving (MCPE-162085)
Graphical
Fixed an issue with screen position on Android devices (MCPE-159703)
User Interface
Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch (MCPE-129704)
Fixed a bug where usernames could be above max size (MCPE-152884)
To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account
Ensured proper text-to-speech support for the revamped death screen
Fixed a bug where achievements would be disabled for some world templates
Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the Crafting Table screen
Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the inventories for the Horse, Mule, Donkey, and Llama
Fixed a bug where the death screen message was visible when the Show Death Message game rule was set to false
Fixed an issue where players couldn't drag/drop or select items from the equipment page
Changed the color of the text descriptions for the 'Darkness Effect Strength' and 'Notification Duration' accessibility options to a lighter shade to make them more readable (MCPE-162047)
Fixed a bug where death messages were sometimes too long to fit on screen (MCPE-156550)
Fixed the crafting screen search string not saving correctly
Fixed an issue with the durability bar missing on inventory screens on Xbox (MCPE-162063)
Fixed a bug where the sign in button on Create New World didn't work on some platforms
The copy coordinates gamepad tooltip now uses the correct icon depending on the platform (MCPE-162654)
Realms
Shortened text when uploading worlds and add-ons so it fits in the dialog
Fixed a problem where custom add-on packs could not be applied properly in Realms settings, as well as fixed a crash during pack uploading (REALMS-10655)
Unlocalized text no longer appears when connecting to a Realm with an outdated client
Mobile Touch Controls
Fixed a bug where items could not be removed from the hotbar by moving them onto other items in Creative Inventory on mobile devices
Fixed an issue where the stack splitting progress bar was not aligned on touch mode
Adjusted layout of the touch toolbar and status effect icons based on user feedback
Fixed a bug that prevented scrolling through the Village trade list on mobile devices
When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land
In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident
Added support for dragging and dropping with touch gestures in the inventory
Double tapping 'descend' now toggles off flight in Joystick touch control modes
Updated the positioning of status effects for Pocket UI
The inventory button for touch devices is now reset to its default appearance after closing the inventory
Fixed an issue where players couldn't swap unstackable items with touch controls
Improved the images for the three control schemes in the touch settings menu
Technical Updates:
Updated Add-On Template Packs
Updated Add-On templates for 1.19.40 with new resources, behaviors, and documentation, are available to download at aka.ms/MCAddonPacks
Custom Block Geometry
We have released custom block geometry in this version of Minecraft. This means that anyone can make a custom block with their own custom geometry and textures WITHOUT turning on the Holiday Creator Features experimental toggle in settings
For more information and a list of documentation and tutorials, visit the Custom Block Geometry article on minecraft.net
General
Fixed a crash that could occur when using the hasItem selector and specifying a negative value for the item's data (MCPE-152314)
Implemented the has_property, int_property, bool_property, float_property, and enum_property actor behavior filters
Added flag is_hidden_in_commandsin menu_category to control whether or not a block can be used in commands
Release BlockGeometryComponent out of experimental in JSON formats 1.19.40 and higher
Release BlockMaterialInstancesComponent out of experimental in JSON formats 1.19.40 and higher
Renamed minecraft:block_light_filtercomponent to minecraft:light_dampening
Renamed experiment GameTest Frameworkto Beta APIs
The now-renamed Beta APIsexperiment is still needed to access all beta APIs, including core Minecraft APIs and GameTest APIs
Fixed a bug where EntityHurtEventwould not fire on player death
Entity
Updated targetproperty to be read-only
Fixed an issue where UI forms would not mark their cancelled field correctly
Converted EntityQueryScoreOptions to an interface
Converted Entity
A new update is available for Minecraft, bringing a variety of gameplay improvements, vanilla parity changes, and bug fixes.
As always, we appreciate all your help and input, please report any new bugs at bugs.mojang.com and leave your feedback feedback.minecraft.net.
Picture1.png
Vanilla Parity:
General
Getting killed by a renamed weapon now produces a death message with the item name
Getting killed by a mob with a renamed weapon now produces a death message with the item name (MCPE-162055)
The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors (MCPE-34936)
Mobs no longer spawn within the bounds of an Ancient City (MCPE-153524)
Sweet Berries can now be planted on Farmland (MCPE-99632)
Changed bubble column strength to match Java Edition (MCPE-158858)
Scaffolds now burn at a more correct rate, 1/4 of an item (MCPE-42949)
Wither Skeletons can now spawn inside of Wither Roses (MCPE-110127)
Decreased the amount of hunger used while swimming to match Java Edition (MCPE-154452)
Mobs
Ravagers can now be hurt by Evoker Fangs
Increased Ravager collision box size to match Java Edition (MCPE-142171, MCPE-45531)
Increased Ravager speed to match Java Edition (MCPE-48145)
Librarian Villagers can now offer Enchanted Books with Curse of Vanishing and Curse of Binding (MCPE-84906)
Blocks
Players swimming above Mud will not have their screen covered (MCPE-153737)
Projectiles landing on Mud will not repeatedly shake (MCPE-153744)
Amphibious mobs no longer have trouble pathfinding around Mud Blocks (MCPE-153961)
Spectator Mode (Experimental)
Spectators no longer drop XP orbs when killed (MCPE-160245)
Spectators no longer reset their player level when killed
Water fog is no longer removed for players in Spectator Mode (MCPE-161105)
Spectator players no longer play sounds when entering/exiting bubble columns (MCPE-161536)
Shulker bullets no longer follow Spectators (MCPE-162069)
Spectators are now invisible to normal players
If a player is in Spectator Mode and other non-spectating players are present on the server, the spectating player won't affect mob despawning anymore
If there are only spectating players on the server, mob despawning is now put on hold
Fixes:
Performance/Stability
Fixed a crash when using spawn eggs in peaceful worlds on PlayStation 4 Edition
Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal (MCPE-132561)
Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value (MCPE-157983)
Fixed a potential crash source in explosions
Fixed a crash that could occur when leaving a split screen session
Fixed an issue with Marketplace bundle prices not showing as free after purchasing
Added a Clear Cache button in Storage Settings for all platforms. This button clears contents of Marketplace folders (but not worlds) and might help alleviate issues downloading content (MCPE-54531)
Fixed an issue where Wither effect damage would be reduced by armor (MCPE-159407)
Gameplay
Keyboard players can now sprint when moving diagonally (MCPE-144702)
Grove biome is now classified as "cold" and Villagers spawned there will be the snow variant (MCPE-147834)
Fixed fall damage accumulating while the player is in a Trapdoor block at the top of a bubble column (MCPE-158858)
Fixed an issue causing player to move in the wrong direction after turning using VR snap camera movement (MCPE-152443)
Mobs
Baby Villagers will again accept flowers from Iron Golems
Guardians are no longer able to float in the air (MCPE-33641)
Enabled tamed mobs that follow the player to follow the player through End Portals
Fixed an issue where Drowned could change held items when attacking (MCPE-40288)
Fixed a bug where mobs with a long hit range could hit players through walls (MCPE-55790)
Fixed a bug which caused Boats to disappear when pushed through a portal (MCPE-161563)
When a mob is a passenger in a Boat, neither the Boat nor the mob are allowed to change dimension (MCPE-154919)
NPCs can now have no name, hiding the nametag above their head
Blocks
Falling blocks no longer break when landing on double Slabs (MCPE-159921)
Huge Fungus stems no longer replace partial blocks when growing from Nylium (MCPE-65661)
Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks (MCPE-76949)
Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations (MCPE-81981)
Fixed several issues related to Sticky Pistons being used near world build limits (MCPE-96088)
Breaking the block below a Snow-covered Flower now makes the Flower drop instead of the Snow Layer (MCPE-61609)
Fixed Beacon block suddenly disappearing when seen from a distance
The book of an Enchanting Table now properly faces a nearby player (MCPE-29924)
Temporarily reverted the changes to Dirt Path and Farmland collision changes, as well as Soul Sand and Mud blocks sinking while we iron out some bugs
Items
Reverted the change that caused Arrows and Tridents to stop moving (MCPE-162085)
Graphical
Fixed an issue with screen position on Android devices (MCPE-159703)
User Interface
Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch (MCPE-129704)
Fixed a bug where usernames could be above max size (MCPE-152884)
To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account
Ensured proper text-to-speech support for the revamped death screen
Fixed a bug where achievements would be disabled for some world templates
Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the Crafting Table screen
Fixed a bug in Pocket UI where items could be dropped in the dark-grey areas around the item grid in the inventories for the Horse, Mule, Donkey, and Llama
Fixed a bug where the death screen message was visible when the Show Death Message game rule was set to false
Fixed an issue where players couldn't drag/drop or select items from the equipment page
Changed the color of the text descriptions for the 'Darkness Effect Strength' and 'Notification Duration' accessibility options to a lighter shade to make them more readable (MCPE-162047)
Fixed a bug where death messages were sometimes too long to fit on screen (MCPE-156550)
Fixed the crafting screen search string not saving correctly
Fixed an issue with the durability bar missing on inventory screens on Xbox (MCPE-162063)
Fixed a bug where the sign in button on Create New World didn't work on some platforms
The copy coordinates gamepad tooltip now uses the correct icon depending on the platform (MCPE-162654)
Realms
Shortened text when uploading worlds and add-ons so it fits in the dialog
Fixed a problem where custom add-on packs could not be applied properly in Realms settings, as well as fixed a crash during pack uploading (REALMS-10655)
Unlocalized text no longer appears when connecting to a Realm with an outdated client
Mobile Touch Controls
Fixed a bug where items could not be removed from the hotbar by moving them onto other items in Creative Inventory on mobile devices
Fixed an issue where the stack splitting progress bar was not aligned on touch mode
Adjusted layout of the touch toolbar and status effect icons based on user feedback
Fixed a bug that prevented scrolling through the Village trade list on mobile devices
When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land
In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident
Added support for dragging and dropping with touch gestures in the inventory
Double tapping 'descend' now toggles off flight in Joystick touch control modes
Updated the positioning of status effects for Pocket UI
The inventory button for touch devices is now reset to its default appearance after closing the inventory
Fixed an issue where players couldn't swap unstackable items with touch controls
Improved the images for the three control schemes in the touch settings menu
Technical Updates:
Updated Add-On Template Packs
Updated Add-On templates for 1.19.40 with new resources, behaviors, and documentation, are available to download at aka.ms/MCAddonPacks
Custom Block Geometry
We have released custom block geometry in this version of Minecraft. This means that anyone can make a custom block with their own custom geometry and textures WITHOUT turning on the Holiday Creator Features experimental toggle in settings
For more information and a list of documentation and tutorials, visit the Custom Block Geometry article on minecraft.net
General
Fixed a crash that could occur when using the hasItem selector and specifying a negative value for the item's data (MCPE-152314)
Implemented the has_property, int_property, bool_property, float_property, and enum_property actor behavior filters
Added flag is_hidden_in_commandsin menu_category to control whether or not a block can be used in commands
Release BlockGeometryComponent out of experimental in JSON formats 1.19.40 and higher
Release BlockMaterialInstancesComponent out of experimental in JSON formats 1.19.40 and higher
Renamed minecraft:block_light_filtercomponent to minecraft:light_dampening
Renamed experiment GameTest Frameworkto Beta APIs
The now-renamed Beta APIsexperiment is still needed to access all beta APIs, including core Minecraft APIs and GameTest APIs
Fixed a bug where EntityHurtEventwould not fire on player death
Entity
Updated targetproperty to be read-only
Fixed an issue where UI forms would not mark their cancelled field correctly
Converted EntityQueryScoreOptions to an interface
Converted Entity
【转载feedback..net的 Minecraft-1.19.40(Bedrock)】