Co-authored-by: Fabian Faßbender <[email protected]>
* 实体重新生成
* 清理染料并修复相对实体移动(现在不再使用)
*将glazed terracotta移入一个API界面(如羊毛和染料)
重新启用“相对”运动
* 添加新的库存交易系统。 同时解决一些与容器相关的问题(主要是解决这些问题)
* 删除我的测试输出json
* 添加创意库存交易
* Enchanting WIP
* 增加了附魔处理
尽管有一些讨厌的(我想是客户端)错误,但是在此之前需要修复。
* 解决一个客户端错误。 实施所需的事件
* 将日志级别恢复为info
* 修复单元测试(在炉子上放置引起NPE的单元)
Co-authored-by: Fabian Faßbender <[email protected]
* Entity reworking for spawning
* Cleanup dye item and fix relative entity movement (it has no use now anymore)
* Move glazed terracotta into one API interface (like wool and dye)
Re-enable "relative" movement
* Add new inventory transaction system. Also fix some container related issues (mostly closing them)
* Remove my test output jsons
* Add creative inventory transactions
* Enchanting WIP
* Added enchantment handling. There are some nasty (i guess client sided) bugs which need...
Co-authored-by: Fabian Faßbender <[email protected]>
Co-authored-by: Felix Scholz <[email protected]>
Co-authored-by: Fabian Faßbender <[email protected]>
Add checkBounds to false for better memory performance
Co-authored-by: Fabian Faßbender <[email protected]>
* Drop Minty manifest from source root
* Split entry point logic into digestible pieces
* Add blank line between 'if'-scopes
* Restructure and simplify just about everything
* Make 'Features' heading bigger
* Add new heading 'Contributors'
* Add back "Contributors" suffixes
* Shrink size of "Features" heading
* Add new section 'Getting Started' for a quick start
* Add emojis for easier navigation
* Fix broken 'Getting Started' PowerShell script
* Instruct PowerShell to output the...
… snow golem, zombie piglin (#690)
* Fix cod. Adds cat, dolphin, iron golem, panda, phantom, brute, snow golem, zombie piglin
* Fixes Iron Golem drops
* A NullPointerException was happening when a red flower would drop
* The redflower should be able to drop without a player hit
* Fixes Cod drops
* The drops were never dropping
* Drops cooked cod if the cod dies on fire
Co-authored-by: Fabian Faßbender...
Split entry point logic into digestible pieces
* Drop blank lines
* Replace 'OptionParser' with 'var' type inference
* Banish setter and getter method names
* More fluid interfaces and less getters
* Make each void return the `GoMint` type
* Replace int literal '50' with 'Values.CLIENT_TICK_MS'
* Replace tick ms magic value with Values.CLIENT_TICK_MS
* Move world api for fluent design pattern
* Move world api for fluent design pattern
* Block fluent api changes
* Fluent scoreboard...
Co-authored-by: Fabian Faßbender <[email protected]>
* Fix item NPE for the jukebox
* Fix NPE on placement test
Co-authored-by: Fabian Faßbender <[email protected]>
Co-authored-by: Felix Scholz <[email protected]>
* Fix item NPE for the jukebox
* Fix NPE on placement test
* Cleanup in all registry items (mostly removing old numeric id from item classes)
Fixed GOMINT-46 sentry issue
Added prismarine slab block and double slab item due to registry changes. Closes #700
Co-authored-by: Fabian Faßbender <[email protected]>
Co-authored-by: Felix Scholz <[email protected]>