Hi I think this update is causing kill @e commands in command blocks to fail. I have some set on repeat to kill monsters within a certain radius of server spawnpoint. Some monsters are not being killed now and the server console is getting spammed by these type of lines:
cpp:000002B9D0E3AF50...
Thankyou for the update with some fixes and extra features. However the above is still an issue. It might have been fixed for the first selection I tested it on but not sure. However after that it shows wooden axe even if another tool is the selectool.
The selection tool name does not change here:
"title.selectrange.spointa": "Please hold a wooden axe and try to destroy the block to select the first point.",
"title.selectrange.spointb": "Please hold a wooden axe and try to destroy the block to select the second point."...
Even in 1.1.4 the problem does still exist. All that need be done is a 4 x 4 x 4 cube be selected with the tool and you will see that the domain purchase will show 3 x 3 x 3 on the GUI. +1 can be added to the ends of the lines in iland-core.lua as mentioned before. The line numbers are:
390-392...
Ok so I figured it out thank God.
In iland-core.lua needs to be like this for height x length x width to calculate accurately:
local height = math.abs(land_data[landid].range.start_position[2] - land_data[landid].range.end_position[2])+1
local length =...
Minimum land selection area = 5x5 blocks, even though config file says 4x4. Also land information shows 4x4 block area when actually 5x5 block area. Maybe something wrong with calculation?