[新增接口]
1. Player -> com.async.command.module.Player [玩家接口]
[Player类]
[构造方法]: Player(org.bukkit.entity.Player): => Player: 【注意】: 这里的org.bukkit.entity.Player为Spigot的原玩家对象
[代码示例]
let Player = com.async.command.module.Player;
function PlayerChatEvent(event) {
let player = new...