# 如果显示格式为title 则 sub-title 显示在 title下方
# 不是则显示在内容后方
area.lock: "§c关闭"
area.unlock: "§a开启"
area.lock.message: "§c§a{name}§c矿区已关闭\n§7请更换其他矿区"
join.area.title: "§a您已进入矿区: {name}"
join.area.sub.title: "{sub}"
quit.area.title: "§c您已离开矿区: {name}"
quit.area.sub.title: "{sub}"
kick.area.message: "§e>>§d由于矿区关闭为了您的安全 已将您传送至主城."
reset.area.message: "§e>>§a{name}§a矿区刷新 为了您的安全 已将您传送至矿区传送点"
tansfer.area.message: "§e>>§6正在传送至§a {name} §6矿区§e<<"
tansfer.area.sub.message: "§e>>§b请等待§a {s} §b秒 §7在此期间请不要移动§e<<"
transfer.area.cancel: "§e>>§c传送取消"
transfer.area.lock: "§c操作失败\n§a{name}§7矿区已关闭,请更换其他矿区"
transaction.area.scauss: "§e>>§a{player}§d传送到了§e {name} §d矿区"
buy.area.scauss: "§e>>§a{player} §d解锁了 级别为§e lv.{level} §d的§b {name}§d矿区"
player.transfer.exists: "§e>>§c你已经有一个传送请求了"
gui.area.lock: "§c未解锁"
gui.area.lock.sub: "§7(请先解锁 §a{name} §7矿区)"
gui.area.unlock.sub: "§2(已解锁 §a{name} §2矿区)"
gui.area.unlock: "§a已解锁"
gui.menu.title: "§7矿区系统"
gui.menu.content: ""
gui.menu.button: "§elv.{level} §a {name} ({lock})\n §2点击查看详情"
gui.menu.sub.title: "§7矿区系统--§2{name} §7矿区"
gui.menu.sub.content: "§2矿区等级: lv, {level}\n\n§e矿区传送花费: {money}\n\n解锁条件: {last}\n\n矿区状态: {key}\n\n矿区简介:\n{message}\n\n是否允许PVP: {pvp}\n\n是否掉落物品: {drop}"
gui.menu.sub.buy: "§c花费 §e{money} §c解锁"
gui.menu.sub.unbuy: "§a传送至矿区"
gui.menu.sub.back: "§7返回上一级"
player.transfer.money.success: "§e>>§d传送到 {name} 矿区 花费了 {money}"
player.transfer.money.error: "§e>>§c传送到 {name} 矿区 需要 花费 {money} 您的金钱不足"
player.buy.area.error: "§c抱歉,,您的金钱不足 需要 {money} 当前: {mymoney} 还差 {math}"
player.buy.area.success: "§e恭喜, 解锁矿区§a {name} §e成功"
player.buy.area.last: "§c请先解锁 {name} 矿区"
player.break.block.success: "§d你达成§e破坏§a {block} §e方块成就\n§7期间你破坏了它 §a{count} 次!!"
player.not.pvp: "§c此矿区禁止PVP"
player.death.drop: "§c矿区死亡惩罚: 你掉落了所有物品"
area.not.pvp: "§c禁止"
area.pvp: "§a允许"
area.not.drop: "§a不掉落"
area.drop: "§c掉落"