Added Allay to animal category, so now with animalkilling turned off players will not be able to hurt Allay
将 Allay 添加到动物类别中,因此现在关闭动物杀戮后,玩家将无法伤害 Allay
Included obsidian to end crystal placement check
包括黑曜石到结束晶体放置检查
Fix for custom selection event being fired when it should not have been which could have caused some inconsistencies with 3rd party plugins
修复了自定义选择事件在不应该触发时触发的问题,这可能会导致与第三方插件出现一些不一致
Some rework relating to player movement tracking, residence enter prevention and similar things
一些与玩家移动跟踪、领地进入预防和类似内容相关的重做
Fixed an issue where if you teleported to residence and then tried to enter subzone or another residence built side by side which has move false flag enabled causing you to be teleported to last known location outside residence, which could have been in another world all together, now you will be properly "knocked" back to last known location in the residence you currently are
修复了一个问题,如果你传送到领地,然后试图进入子区域或另一个并排建造的领地,该领地启用了禁止移动,导致你被传送到领地外的最后一个已知位置,而这个位置可能在另一个世界,现在你会被正确地“击退”回到你当前领地的最后一个已知位置
Now rename command works from console
现在 rename 命令可以在控制台中使用
Fix for pset command not accepting custom flags
修复了 pset 命令不接受自定义标志的问题
Fix for an issue with selection modes vert, sky and bedrock not selecting properly based on players limits 修复了选择模式垂直、天空和基岩无法根据玩家限制正确选择的问题
Fix for list command not recognizing numeric names 修复了 list 命令无法识别数字名称的问题
Fix for players being able to change spawners inside residences without build flag 修复了玩家可以在没有建造标志的情况下更改住宅内的刷怪箱的问题
Fix for offline player recognition by his name 修复了玩家的名字可以识别离线玩家的问题
Added new locale lines for flat removal to be more clear of what happen. This separates feedback message for set and pset commands to properly include necessary information, like player name whos flag got changed. 添加了用于 flat removal 的新 locale 行,以便更清楚地了解发生的情况。这将 set 和 pset 命令的反馈消息分开,以正确包含必要的信息,例如标志已更改的玩家名称。
Fix for an issue with padd command introduced with last update
Added arrow removal when hitting button block to avoid similar spam when it starts to bounce around
5.1.6.1
Fix for error message relating to figuring out teleport location for residence without set inside tp location
Some change for arrow entities to be removed when those can't damage entities, this is to prevent arrows from bouncing infinitely when you have shot it straight up or down
Fix for incorrect command flag handling when combined with global flag disabling, now its properly takes into consideration and can allow specific command usage in specific areas while have it disabled everywhere else
Updated /res version command output to be more useful in debugging
Now using /res pdel command will remove all players flags from residence instead of just removing flags set in trusted group, this will produce more consistent outcomes especially if trusted flag group was modified
Some internal updates to check more accurately by exact players name and avoid picking by partial match to avoid issues with incorrectly recognized players.
Updated pset command handling which is now less picky in what variables you provide and in what order, tho for best consistency you should still do it in provided order.
Now residence teleport location will be created automatically if you are standing inside residence during creation process
5.1.6.0
Added protection for vehicles when being shot with bow which had flame enchantment on it
Fix for riding flag not taking all types of boats into consideration
Included boats into leashing action check for 1.21+ servers
Added option to block teleportations by using /res tp which are located in specified worlds
Fix for issue with SlimeFun plugin still trying to fire event in async when it an only be done in sync
Optimized performance for nomobs flag check when it comes to bigger residences which could have caused increased loaded when it needs to check chunks which are located outside loaded area.
Reworked teleportation handling which now should default to it being done in Async. This applies to generic /res tp, unstuck, kick and few other actions